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AI Insights · Timothy · April 2024

Top 5 Sandbox-like Games on Android in Israel: Q1 2024

Discover the performance of the top 5 sandbox-like games on Android in Israel for the first quarter of 2024, including trends in downloads, revenue, and active users.

Top 5 Sandbox-like Games on Android in Israel: Q1 2024

In Q1 2024, the top 5 sandbox-like games on the Android platform in Israel showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look into how these games fared over the quarter.

Roblox saw a fluctuating trend in weekly revenue, peaking at around $90.8K in the first week of January and maintaining a range between $40K and $69K for the rest of the period. Weekly downloads experienced a notable spike to 13.9K in early February, with other weeks varying between 6K and 9K. The game maintained a consistent base of weekly active users, starting with 346.8K and ending the quarter at 323.5K.

Block Craft 3D:Building Game showed modest weekly revenue, peaking at $138 in late January and fluctuating between $20 and $117 for the other weeks. Weekly downloads began strong at 4.9K in the first week of January, dipped to around 2K in early March, and saw a resurgence to 4.3K by the end of the quarter. Weekly active users followed a similar trend, starting at 35.6K, dropping to 22.5K in mid-March, and recovering to 29K by the quarter's end.

Town Building Life Simulator had a low but steady weekly revenue, peaking at $33 in mid-February. Weekly downloads started at 3.1K in early January, peaked at nearly 3.9K in late January, and declined to around 2.5K by the end of March. Weekly active users were highest at 7.1K in late January and decreased to 5.5K by the quarter's close.

Block Crazy Robo World did not generate any revenue throughout the quarter. Weekly downloads varied, starting at 2.2K in early January, peaking at 3.7K in late February, and ending at 1.7K in late March. The game saw an increase in weekly active users, starting at 30.2K and reaching 36.1K in mid-March before slightly declining to 33.8K by the end of the quarter.

Craft World - Building Craft also did not report any revenue. Weekly downloads were minimal at the beginning of January but saw a significant rise, peaking at nearly 6K in mid-February. The game ended the quarter with a solid 3.5K downloads in the last week of March. Weekly active users followed an upward trend, starting at 139 and climbing to 7.8K by the end of March.

These insights, sourced from Sensor Tower, provide a comprehensive view of the performance of top sandbox-like games in Israel for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024